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> FEBinary programs and hacks in here:
Celice
post Jun 14 2009, 11:18 PM
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I thought I'd put together a small compilation of things uploaded to the binary site, both for fans of the series and those interested in editing some of the games, especially seeing as many non-Japanese fans aren't likely to just know about these unless they already overheard about these from others. Sooooooo. Oh, and apply these to untranslated ROMs. Check out NicoNico for videos (nicovideo.jp). Always check the readmes if you're interested more about the hacks than I described.

Here's a number of hacks for Seisen--I'll state if they're for a different game if relative. I'm only really including nifty or "complete" ones, not addendum patches, like enabling new algorithms, RNGs, adjustments of skills, and the like.


FE4 ネールの系譜 Ver3.21
Genealogy of Neir

I think this is a finished hack, but I'm not sure. As it sounds, it follows holy blood Neir characters, starring Lex as the main Lord. Thracia graphics are everywhere: new weapon graphics, some new character animations, a number of new palettes--new enemies, modified skills. Pick it up if you're a fan of Seisen (FE4)--like most of these ^^

http://febin.so.land.to/src/FE0762.zip


ナーガの系譜ver2.89
Genealogy of Narga

Like the above, but I don't think it's finished. Prince Kurth is the main Lord, and there's new maps to play around in too. Lots of new enemies, I think this one had modified events starting up. Basically the Genealogy hacks are worth playing simply because they're more than simple edits.

http://febin.so.land.to/src/FE0760.zip


アイラさんの系譜 Ver.1.71
Genealogy of Ayra

Ayra's the main Lord. Lots of Odo characters running around--Galzus! There's a complete playthrough on NicoNico through both generations, so I assume this is complete. Always check back at the main site to see if any updates were made--look for newer version releases. Pretty cool from what I played.

http://febin.so.land.to/src/FE0755.zip


FE8_GIRLS 聖魔の光石糞改造
FE8 Girls

A hack of Seima that includes a bunch of ASM modifications, new maps, new classes, a cast of all-female characters from the GBA subseries. And new animations. Sort of like Will of Good and Evil (FEChina as later players have called it, as it was made by Chinese fans), but with less editing and more customness. Beware that this may be a beta, so keep an eye out for future releases.

http://febin.so.land.to/src/FE0737.zip


FE4 トードの系譜~Another~ Ver1.30
Genealogy of Tordo

I think Tiltyu or Tinny is the main Lord. Same as the Genealogy hacks before this. Have fun--I think this one had map music switched around. Maybe it was a different one ._.

http://febin.so.land.to/src/FE0723.zip


FE4 RM2.97用 改造パッチ
Seisen Remodeling Patch

I think this is the one where a bunch of the mugshots were redone in Thracia 776's style. It's likely in progress, and hopefully will include further modifications of graphics as time goes on. If not... well, this described hack is somewhere on their site (IMG:style_emoticons/default/tongue.gif)

http://febin.so.land.to/src/FE0710.zip


FE5 ブルーム v0.9.8c
FE5 Blume (?)

I couldn't get this to work on either the NP or ROM version of Thracia (the base game). I assume it's for Thracia, considering the name... but it could be anything. I don't remember what the readme said :/

http://febin.so.land.to/src/FE0694.zip


ファラのVer1.62今のところ最終Ver(のはず)です。
Genealogy of Fala

This is canceled as far as I can tell, sadly. Hopefully it may only be on ice for the moment. Either way, check it out--I don't remember how far it goes, but it's as nice a hack as any fan could ask for.

http://febin.so.land.to/src/FE0669.zip


542氏が製作した聖戦用追加モーション
Additional Animations for Seisen (?)

I'm trying to go by memory, and I think this includes a bunch of graphical files I suppose are necessary for multiple-weapon animations across various classes. All can be opened with your graphic-editor of choice. I don't remember if there's a patch or instructions for inserting these graphics... but hey, if you're interested, you'll download.

http://febin.so.land.to/src/FE0657.zip


聖魔の光石 盗み処理改造
FE8 Stealing Modification

It sounds like the stealing methods were changed for Seima (FE8). I think it might be related to the FE8 Girls hack. Listed under here for its nifty value, I suppose.

http://febin.so.land.to/src/FE0604.zip


トラキア776(ROM版)の上限30にするパッチ
Thracia 776 caps raised to 30.

Like it sounds, raises caps to 30. Thracia is an awfully rushed game, and I think the all 20 was part of it. I'm more interested in seeing FalaFlame and the like restored accurately myself, especially as animation data is still in there... but meh.

http://febin.so.land.to/src/FE0601.zip


FE3 紋章のビラク ver1.12
Monshou hack - Villuck (Biraku)

If memory serves, there's a hack that had replaced Marth with Biraku and made the story centric of him, or something. I'm thinking this is the one, though I couldn't get it to work for me--one version it crashed, the other had no changes. Don't know if either Book matters, but neither did anything for me.

http://febin.so.land.to/src/FE0585.zip


FE3 音楽資料
Music modification for Monshou

It's just a test hack that replaces the intro tune with the flute playing from A Link to the Past. If you're interested in editing music for Monshou, a simple file comparison will give you the location of the relevant data without having to locate the data yourself. Though if you're really interested in it, you'll likely not be needing this with what you're wielding.

http://febin.so.land.to/src/FE0542.zip


FE4インフレの系譜Ver0.6E
FE4 Inflation

I've heard good things about this, but I'm not sure what it is really. It's for Seisen. I think it's similar to the Binary hack. Nothing looked changed when I tried it though... Maybe you guys will have better luck. Let me know ^^

http://febin.so.land.to/src/FE0117.zip


NPCの戦闘をマップとリアルを切り替え可能化パッチ
"The battle of NPC the map and real are changed, the possible conversion patch"

I think this switches the animations in Seisen for NPCs. Specifically, they attack with battle animations on, rather than reverting to their overworld ones. Though I personally prefer the overworld ones, so I don't know what you're thinking downloading this >.> <.<

http://febin.so.land.to/src/FE0086.zip


マルス様の系譜 2007/03/31 DL
"Marth's Way Genealogy"

Replaces all characters from Seisen (well, important ones anyways, I think) with ones from Monshou, along with relevant adjustments of mugshots, graphics, and classes. Fun, but I'm not sure if it lasts for the entire game, or at least up to the second generation.

http://febin.so.land.to/src/FE0006.zip



Tools

Seisen no Keifu Event "Editor"

This will run through your ROM and create a reference list of all events a chapter use. Consult the readme for more information, naturally. What you basically do is run the application (readme) and indicate what map you want, either beginning at '0' or '1.' I'm not sure if it works by hex or decimal addresses. In any case, a log is created defining at which addresses event code is located, along with comments describing each line's function. With some basic ingenuity and patience, you should be able to figure out the events enough to create your own custom ones.

http://febin.so.land.to/src/FE0754.zip


FE4 MAP Editor ver0752

A map editor for Seisen (IMG:style_emoticons/default/biggrin.gif) Supports palette modification, tileset switcing, and general editing of level data. Once you've completed your map save the BIN file and compress it with the included encoding program. Then go back to the editor and chose to overwrite the existing map--make sure you always make a back-up incase it crashes the game! There's also a number of other features in it too that I don't understand, some of it looks like event/unit information. I haven't had much of a chance to mess around with it myself.

http://febin.so.land.to/src/FE0721.zip


FE3 Animation Editor もどき ver0.15
Animation editor for Monshou.

Duh. Allows you to edit/create battle animations for Monshou. There may be some decompression tools included, but I don't remember :/

http://febin.so.land.to/src/FE0433.zip


SFCのFE画像圧縮プログラム ver2.4
"The FE image compression program ver2.4 of SFC"

It sounded like it helps in inserting custom mugshots for the three SFC games (Monshou, Seisen, and Thracia). Pretty basic, though I couldn't get it to work last I tried.

http://febin.so.land.to/src/FE0409.zip


FE3 MAP Editor ver0.65

I believe it's made by the same guy who did Seisen's. Though this version properly displays enemy locations in maps.

http://febin.so.land.to/src/FE0181.zip


トラキア776 ROM Editor
Data editor for Thracia 776

Edits a bunch of data for Thracia 776, including the basics of enemy and ally data, weapon data, and the like.

http://febin.so.land.to/src/FE0126.zip
http://febin.so.land.to/src/FE0018.zip (an older or separate version?)


FE聖戦 ROM Editor
Seisen ROM Editor

Like the above, but for Seisen. There's also something to do with text included. I think when I first got this years ago on FESS, there was an optional English file that went along with it. Maybe I'll look around for it sometime, or someone who remembers will speak up ^^

http://febin.so.land.to/src/FE0049.zip


烈火の剣 ROM Editor
Rekka no Ken ROM Editor

Take a guess.

http://febin.so.land.to/src/FE0020.zip


封印の剣 ROM Editor
Fuuin no Tsurugi ROM Editor

Take another.

http://febin.so.land.to/src/FE0019.zip


聖魔の光石 ROM Editor
Seima no Kouseki ROM Editor

Whee.

http://febin.so.land.to/src/FE0017.zip


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Zahlman
post Jun 15 2009, 12:28 AM
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What, you want us to just run .exe's from elsewhere on the internet that aren't even documented in our language?
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Blazer
post Jun 15 2009, 01:33 AM
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Lots of great stuff. I'm familiar with some of the things and have heard of some of the things but some of them I've never actually touched or looked into. A lot of interesting patches and just by reading the descriptions I got a good feeling of how developed the SNES hacking is. Just wanted to show my appreciation for posting this, so far the Japanese and English Fire Emblem hacking communities have been almost completely separated, this kinda cracks the glass as to breaking that barrier. (IMG:style_emoticons/default/tongue.gif)
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Celice
post Jun 15 2009, 04:47 AM
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Which needs to be done. I mean, that's largely how Super Mario World hacking spurred on from Pokemans-like dignity into something that should actually be respected.

Some more clarification on some of the hacks:
QUOTE (TheEnd @ Jun 14 2009, 04:45 PM) *
Important note: every time they release a new version of a hack, they delete the previous one.

About the hacks themselves:

Neir is finished, but still tweaked every now and then. For those who understand Japanese... a number of dialogues are spoofs.

Narga is somewhat far from finished. It stayed without updates for a while, but they've resumed working on it recently. Updates have been frequent as of late.

Fala was cancelled, indeed.

Tordo was officially finished; supposedly, the one in the file directory is the final version.

Inflation is what it sounds like; everything is inflated. As a reference, your 2nd gen characters are likely to have everything capped and 7-8 skills by endgame... just like your enemies.

EDIT: Oh, yeah... remodeling is 1st gen only at this point, as far I know. I got hopeless crashes when I tried to load 2nd gen saves with it.

That'd be Marth-sama no Keifu - that is, Genealogy of (Lord) Marth




QUOTE
What, you want us to just run .exe's from elsewhere on the internet that aren't even documented in our language?

If you're interested enough in them, yes. Are you afraid there's some contaminate from foreign soil ?_?

Now, if you mean how to run them at all, especially the command-line ones, I find that opening the readme with your internet browser and setting the proper character encoding will yield non-gibberish glyphs, to which you can either translate by hand or run through a number of machine translators until you get the gist of what they do. A number of the more "essential" ones are as easy to access as your standard stuff though :/
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Zahlman
post Jun 15 2009, 05:37 AM
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QUOTE (Celice @ Jun 15 2009, 12:47 AM) *
QUOTE
What, you want us to just run .exe's from elsewhere on the internet that aren't even documented in our language?

If you're interested enough in them, yes. Are you afraid there's some contaminate from foreign soil ?_?


I just mean that it seems sketchy. There's no source provided (NL at least tries even if I can't build from it - of course, if they're supposed to be commercial apps, that's one thing, but commerical apps to hack FE?) and no real way to complain to anyone if it turns out malicious.

But hey, if you guys are interested enough, go right ahead.
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Celice
post Jun 15 2009, 06:33 AM
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You're paranoid at best (IMG:style_emoticons/default/sad.gif) There's nothing malicious to them, so far as I--and others--have been using them. But as to who to direct your complains if you fuck up your system, one only has oneself to thank. After all, it may be one thing to be paranoid, but another to know better.

In this case, however, to "know better" does not constitute fear simply because you can't understand the moonspeak nor see any source. Somehow I think your apparent exclamation over the matter would be subdued had it been in your native language, as well as unfamiliarity.
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Lawliet
post Jun 15 2009, 12:02 PM
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I'm surprised that you know http://febin.so.land.to

What I want to say is that most of the tools and patches one this website are not for E/U versions, and they are only for J/C versions. Actually, many of the editors and patches are made by my friends. I'm quite sure all the ROM editors above were made by 不要踩我 long time ago. But now we use Nightmare editors as well, which were made by me. >.>
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Blazing_Soul
post Jun 15 2009, 02:05 PM
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Some nice stuff there Celice who knows though some day the English and Japanese/China FE hacking community would work together on something........
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Celice
post Jun 15 2009, 05:35 PM
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QUOTE
But now we use Nightmare editors as well, which were made by me. >.>

Got any links?
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Kazua
post Jun 18 2009, 12:09 AM
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I wouldn't mind some links, the list I found is missing a few modules, like an item editor for Fe4.

These do look pretty interesting, I'll just have to decide which one to do, as I probably don't have enough time to do them all at the moment.

Thanks Celice for the list. (IMG:style_emoticons/default/smile.gif)
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Celice
post Jun 18 2009, 02:42 AM
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There's a lot more clarification over at Serenes Forest if you need extra help or have some more interest in them ^^
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Celice
post Jun 20 2009, 01:37 AM
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QUOTE (Lawliet @ Jun 15 2009, 05:02 AM) *
I'm surprised that you know http://febin.so.land.to

What I want to say is that most of the tools and patches one this website are not for E/U versions, and they are only for J/C versions. Actually, many of the editors and patches are made by my friends. I'm quite sure all the ROM editors above were made by 不要踩我 long time ago. But now we use Nightmare editors as well, which were made by me. >.>

Sooooooo where's the links to the nightmare lists? You've gotten a couple of questions about them so far.
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Lawliet
post Jun 20 2009, 02:27 PM
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Well, I will translate the interface of my editors of J versions into English, and post on FEU. Please give me some time. Or if you can accept an editor with Chinese interface, I will send you my FE8 editors right now.
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Celice
post Jun 20 2009, 10:06 PM
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Only for Seima (FE8)? I thought you had some for Seisen. If that's the case, then I don't care--don't know about anyone else at least.
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Blazer
post Jun 21 2009, 03:49 PM
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Would you mind if I linked to this stuff on FES? Just a link to this topic and a little mention to you in the Credits/Hall of Fame section?
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Celice
post Jun 21 2009, 05:46 PM
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As long as it's not something to boost your ego, and you give more thanks to the programs than to whoever "found" them :/

Keep in mind that the thread at Serenes Forest is littered with better advice, and should thus link to that thread over this--some people actually care about the hacks in other places (IMG:style_emoticons/default/happy.gif)
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Pukachi
post Jun 27 2009, 08:05 PM
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IIRC at FESS we eventually stopped using the FE4Edit once we took hold of Nightmare. It seemed to change other data like pointers it wasn't meant to.

QUOTE (Celice)
I'm more interested in seeing FalaFlame and the like restored accurately myself, especially as animation data is still in there... but meh.

There are a set of patches that fix all the magic animations. I used them on my own FE5 patch. Unfortunately I don't have a copy and they're stuck on my old hard drive which I can't get to now.
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Blazer
post Jun 27 2009, 10:06 PM
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^Serenes Forest is also full of trolls and people who despite all my attempts, am not able to tolerate or respect, and to be consistent any links outside of FES usually link to RHND or TU, and I want to keep it that way. (IMG:style_emoticons/default/happy.gif)
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Celice
post Jun 30 2009, 12:57 AM
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QUOTE (Blazer @ Jun 27 2009, 03:06 PM) *
^Serenes Forest is also full of trolls and people who despite all my attempts, am not able to tolerate or respect, and to be consistent any links outside of FES usually link to RHND or TU, and I want to keep it that way. (IMG:style_emoticons/default/happy.gif)

Well that's nice.

QUOTE
IIRC at FESS we eventually stopped using the FE4Edit once we took hold of Nightmare. It seemed to change other data like pointers it wasn't meant to.

Got any links relevant links?
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Kazua
post Sep 11 2009, 07:24 PM
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From what I can tell, the Seisen Remodeling Patch (the one that changes the mugshots) seems to not work past chapter 2.
I can't really save in the chapter, and the arena crashed on me. (Some enemy units also look off, and Iron lances have 255 weight (IMG:style_emoticons/default/huh.gif) )

I personally like Neir and I am currently almost done with Tordo (just started ch 10).

Does anyone know where I can find a translation of the dialogue, so I can understand the jokes.
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