![]() ![]() |
May 15 2008, 07:55 AM
Post
#1
|
|
|
Wannabe entertainer Group: Section Moderators Joined: 15-May 08 From: Finland Member No.: 40 |
Legal: All of my work can be freely distributed and modified as long as the following conditions are met:
-Origin of my work is not misinterpreted (in other words, credits are given etc.). -Re-modification is made as easy as possible (include source code etc.). -Modifying my work makes it better than it was before. -No money is made by anyone except me. -You can use them in your hacks as much as you want, just remember to give credit. Nightmare Modules: Download my FE6 modules. Download my FE7 modules. Download my FE8 modules. New modules Battle screen editors (FE6, FE7, FE8) Map sprite editors (FE7, FE8) Recruitment editor (FE8) Event data pointer table (FE8) Quote editors (FE6, FE7, FE8) Crit Bonus editors (FE6, FE7, FE8) Level cap editor (FE6, FE8) Promotion level editor (FE6, FE7, FE8) S rank bonus editor (FE7) Support bonus editor (FE6, FE7, FE8) Arena class editor (FE7) Summon editors (FE8) Afa drob bonus editor (FE7) Boss music editor (FE8) Updates: Class editor (FE6, FE7, FE8) Character editor (FE6, FE7, FE8) Chapter Data Editor (FE7, FE8) Item Editor (FE7) Terrain stat editor (FE7) Spell association editor (FE7) Animation pointer table editor (FE7) Editing utilities. NOTE: Unless otherwise specified, my utilities all require .NET 2.0(Windows) or Mono 2.0(other OS's) or higher to be installed to your computer. GBA Graphics Editor Newest version: V 2.0 -Can edit palette's, graphics and TSA in GBA ROMs. Download Source Nintenlord's Compressor Newest version: V 4.2 -Supports multiple compression schemes. -Extendible compression support. Project template for custom compressions included. Download Source MAR array inserter -Inserts MAR arrays made with Mappy to the ROM. Download Event assembler Newest version: V 7.9 -Requires .NET 3.5 or whatever equivalent Mono version. -Supports FE7, FE8 and FE6 in varying amounts. -Can both assemble and disassemble event codes. Download Source Multi File Inserter -Inserts multible files of binary data in another file and prints the inserted offsets. Download Multi image converter -Can convert from/to 9 different formats, including BMP, PNG, GIF and others. Download Nintenlord's UPS patcher -More options than tsukuyomi. Download Source Sappy XML file editor -Requires .NET 3.5 or whatever equivalent Mono version. Download Source Patches Contains only UPS files. FE6 Patches FE7 Patches FE8 Patches Steal hack -Available: FE6, FE7, FE8 -Makes weapons stealable. -Enemy AI doesn't know how to steal weapons, though. AS hack -Available: FE6, FE7, FE8 -Makes AS to be counted from strength/magic instead of constitution. Move after battles -Available: FE6, FE7, FE8 -Mounted units can move after attacking and healing like in Fe 4, 5, 9, 10. Level reset -Available: FE6, FE7, FE8 -Level and experience don't reset after promotion. -It still shows level resetting in promotion screen, but that doesn't affect anything. Character banner hack -Available: FE7 -Control who can be selected in the preparations screen. -Doesn't effect chapters without prep screen. Character forcer hack -Available: FE7 -Control who is forced to the chapter in the preparations screen. -Main character is always forced, though this can be changed but requires a re-assembly of the source. -Doesn't effect chapters without prep screen. Anti Huffman patches -Available: FE6, FE7 and FE8 -Credits to Zeld for creating original AH patches and to Twikiltri from creating parser that inspired Zeld to make AH patches. Repairing merchant patch -Available: FE7 -When you store an item to storage, it gets repaired automatically for a cost. No easy mode -Available: FE8 -As the name says, you can't select easy mode for difficulty with this patch. Walking sound patch -Available: FE6, FE7, FE8 -Allows changing classes walking sound much easier. -FE8 version doesn't currently effect monster classes save for Draco-Zombies. Misc. FE8 Mappy tilesets -Compressed with 7z, so use 7-zip to uncompress it. Download Please report any bugs or glitches you find to me and ask if you have any questions (after reading the possible readme, of course). Oh, and people, post! This post has been edited by Nintenlord: Jun 10 2010, 08:39 AM |
|
|
|
May 21 2008, 11:50 AM
Post
#2
|
|
![]() Van... uh "the good guy" Group: Members Joined: 15-May 08 From: The Land Down Under Member No.: 41 |
question is it possible to stack each of these patches on top of eachother?
|
|
|
|
May 21 2008, 12:40 PM
Post
#3
|
|
|
Wannabe entertainer Group: Section Moderators Joined: 15-May 08 From: Finland Member No.: 40 |
Since they effect different thing, yes.
|
|
|
|
May 21 2008, 08:03 PM
Post
#4
|
|
![]() Awesomeness Group: Members Joined: 14-May 08 From: Ballin' Member No.: 8 |
Can the graphics editor insert graphics now? If so, what file types are you sure work? Thanks.
|
|
|
|
May 21 2008, 08:12 PM
Post
#5
|
|
|
Wannabe entertainer Group: Section Moderators Joined: 15-May 08 From: Finland Member No.: 40 |
Can the graphics editor insert graphics now? Yeah, though there appears to be a bug in indexed graphics... If so, what file types are you sure work? Thanks. BMP, PNG and GIF. I used .NET framework to uncompress the PNG's and GIF's to BMP's, so it's not dependant on my skill at all. |
|
|
|
May 22 2008, 06:27 AM
Post
#6
|
|
![]() Van... uh "the good guy" Group: Members Joined: 15-May 08 From: The Land Down Under Member No.: 41 |
to stack we apply one patch on top of the other right?
|
|
|
|
May 22 2008, 07:36 AM
Post
#7
|
|
|
Wannabe entertainer Group: Section Moderators Joined: 15-May 08 From: Finland Member No.: 40 |
to stack we apply one patch on top of the other right? More like apply them on the same ROM, but that's a way of saying it, too. EDIT: In the series of funny glitches, this is the next episode: (IMG:http://i180.photobucket.com/albums/x309/Nintenlord/Humour/lol.png) This was caused by a glitch in my NLZ-GBA Advance. |
|
|
|
May 22 2008, 11:05 AM
Post
#8
|
|
![]() Awesomeness Group: Members Joined: 14-May 08 From: Ballin' Member No.: 8 |
Huh? What's that supposed to be?! O_O
|
|
|
|
May 22 2008, 11:07 AM
Post
#9
|
|
|
Wannabe entertainer Group: Section Moderators Joined: 15-May 08 From: Finland Member No.: 40 |
Lyn's tent's background. That was turned upside down and tilted.
|
|
|
|
May 22 2008, 03:27 PM
Post
#10
|
|
![]() Uh, well, you see... Group: Global Moderator Joined: 15-May 08 From: What? I'm not doing anything wierd in here... Member No.: 17 |
That's some pretty weird compressing right there. Though I did manage to recognize it...But that's probably more so because I know that's all you use to test such things.
|
|
|
|
May 22 2008, 03:38 PM
Post
#11
|
|
|
Wannabe entertainer Group: Section Moderators Joined: 15-May 08 From: Finland Member No.: 40 |
That's some pretty weird compressing right there. Though I did manage to recognize it...But that's probably more so because I know that's all you use to test such things. Actually, the glitch was in BMP -> GBA conversion. EDIT: Updated NLZ-GBA Advance. Fixed the the problem with inserting indexed graphics, added the ability to change inserting offset, removed the use of image number and added the ability to look for compressed graphics from a specific offset. It's officially better than unLZ-GBA. Comments needed, though. |
|
|
|
May 23 2008, 06:23 PM
Post
#12
|
|
![]() Uh, well, you see... Group: Global Moderator Joined: 15-May 08 From: What? I'm not doing anything wierd in here... Member No.: 17 |
Whoo. I'll try it out next time I feel like editing any graphics. ^_^
Anyway, though various patches you made for FE7/8, do you think you could do the same for FE6? I'm specifically looking forward to No Level Reset and Attack Speed hack. Those would be so much amazingness. EDIT: Hrm... Where could I get the UPS Patching utility? I'd like to make use of those, but I don't have a link... |
|
|
|
May 24 2008, 12:54 AM
Post
#13
|
|
![]() Fat british guy and a Suckle? I think yes! Group: Radmin Joined: 14-May 08 Member No.: 1 |
Right here flamemonkey!
I have a suggestion for a new ASM Hack, implementing the Shove feature from FE9&10. Also you should update your stealable weapons hack so that the player cannot steal equiped weapons (it's kinda cheap as-is). Also, I second the FE6 thing, it needs some attention too! |
|
|
|
May 24 2008, 01:00 AM
Post
#14
|
|
![]() Regular Member Group: Members Joined: 15-May 08 From: Why should I tell you? Member No.: 25 |
Yes fe6 needs some modules, it would amke the hacking community so much more!
|
|
|
|
May 24 2008, 08:58 PM
Post
#15
|
|
![]() Awesomeness Group: Members Joined: 14-May 08 From: Ballin' Member No.: 8 |
Well somebody start an FE6 hack and make use of what's there, I mean I've told people to hack FE6 but they usually end up going away from it...
NL, I know you're very busy, but if you could take a look at FE6 events and analyze them a little... As well as see if you can find/get some tilesets for them or something. O.o |
|
|
|
May 24 2008, 09:12 PM
Post
#16
|
|
![]() Regular Member Group: Members Joined: 15-May 08 From: Why should I tell you? Member No.: 25 |
^Trying, Fe6 does not like me, but I will keep trying, I always seem to run into a problem somewhere or another...
|
|
|
|
May 26 2008, 11:34 PM
Post
#17
|
|
![]() The MDKer Group: Members Joined: 24-May 08 From: Noob city, Hawaii Member No.: 103 |
Steal hack -Makes weapons stealable. -Enemy AI doesn't know how to steal weapons, though. (Download links behind spoiler.) [spoiler]FE7. FE8[/spoiler] AS hack -Makes AS to be counted from strength/magic instead of constitution. -FE7 version fixed 0n 18 April 2008. Re download if you downloaded one before it. (Download links behind spoiler.) [spoiler]FE7. FE8 [/spoiler] Move after battles -Mounted units can move after attacking like in Fe 4, 5, 9, 10. (Download links behind spoiler.) [spoiler]FE7 FE8[/spoiler] Level reset -Level and experience don't reset after promotion. -It still shows level resetting in promotion screen, but that doesn't affect anything. (Download links behind spoiler.) [spoiler]FE7 FE8[/spoiler] Er, Would it be possible for you to make FE6 versions of these? I'd appreciate it A LOT! Hacking FE6 is really hard, especially considering the lack of actual modules. |
|
|
|
May 26 2008, 11:38 PM
Post
#18
|
|
![]() Uh, well, you see... Group: Global Moderator Joined: 15-May 08 From: What? I'm not doing anything wierd in here... Member No.: 17 |
I do believe I already asked that.
Oh and...please...that sig...is huge. I know it's behind a spoiler tag, but still. |
|
|
|
May 27 2008, 05:48 AM
Post
#19
|
|
![]() The MDKer Group: Members Joined: 24-May 08 From: Noob city, Hawaii Member No.: 103 |
ROTFLOL! My massive sig is behind spoiler tags for a reason. Don't click it and it won't cause you problems. (As in slowing down your PC)
|
|
|
|
May 27 2008, 02:04 PM
Post
#20
|
|
![]() Uh, well, you see... Group: Global Moderator Joined: 15-May 08 From: What? I'm not doing anything wierd in here... Member No.: 17 |
It isn't slowing it down, it's that I'm tempted to read it all. Which is hard, because scrolling sideways is considered a bad thing in my book.
Still waiting on the FE6 Patches. I'd like to make FE6 a little more convenient. |
|
|
|
![]() ![]() |
| Lo-Fi Version Skin Created By xDoug from IPB Design.info |
Time is now: 7th September 2010 - 01:48 AM |